This may be true for some people but not for all. A very good player around here bought a programmable HP calculator when they first came out and had me program it so he could put in diamond counts for a particular line and get out degrees. He then memorized the relative angles to the rails for a whole bunch of positions. For example, if the object ball is 4 and a half diamonds from the corner pocket and off the cushion far enough (about 8 inches) that the line to the pocket "comes from" a spot 1 1/8 diamonds out on the end rail, he knows that the path of the object ball forms an angle of 8 degrees relative to the long rail. He then looks at the line of the cue ball to the object ball and knows (for example) that it forms an angle of 43 degrees with that same rail. He just subtracts those two numbers (in this case) and knows that the cut is 35 degrees.... If you want to actually calculate the angle, you need precise measurements and a calculator.
Having that information will in no way help you as a player because you won't have it when you need it. ...
To answer the original question: if you put your tip at the center of the ghost ball and your stick in line with the path of the object ball and then swing the cue around keeping the tip in place until your cue is over the cue ball, each inch of movement of the cue's bumper is one degree of cut. This is exactly true if your cue is 57.2957795 inches long.
The distance the bumper moves is called an "arc length" and since it is curved it is a little tricky to measure. The approximation above from Dead Crab (with a 15-inch mark) is close but not exact except (I think) for 0 and 60 degrees. At other angles (not too large) it is correct within about a degree, which is close enough for nearly all purposes.
I think the benefits of knowing the angles of shots include forcing the player to pay attention to the shot and having the shot in a framework that has been used during practice.