If you are the person receiving the spot 8-4 is far better a game for you than 12-6. Just as in 9ball a shorter race favors the weaker player. As far as the books are concerned I haven't read tham so I can't comment. You should check out http://onepocket.org/ if you haven't already and pose your question there.LSU1018 said:I actually have two questions which are not related....
First, if you are offered a game of 8-4 or 12-6, which one should you take?
Second, which book is better for one pocket out of winning one pocket or shots, moves, and strategies?
LSU1018 said:I actually have two questions which are not related....
First, if you are offered a game of 8-4 or 12-6, which one should you take?
Second, which book is better for one pocket out of winning one pocket or shots, moves, and strategies?
LSU1018 said:I actually have two questions which are not related....
First, if you are offered a game of 8-4 or 12-6, which one should you take?
Second, which book is better for one pocket out of winning one pocket or shots, moves, and strategies?
LSU1018 said:I actually have two questions which are not related....
First, if you are offered a game of 8-4 or 12-6, which one should you take?
Second, which book is better for one pocket out of winning one pocket or shots, moves, and strategies?
1) 8-4 (for me).LSU1018 said:I actually have two questions which are not related....
First, if you are offered a game of 8-4 or 12-6, which one should you take?
Second, which book is better for one pocket out of winning one pocket or shots, moves, and strategies?
LSU1018 said:I actually have two questions which are not related....
First, if you are offered a game of 8-4 or 12-6, which one should you take?
Second, which book is better for one pocket out of winning one pocket or shots, moves, and strategies?
Not a silly question really, but after the last ball is sunk I believe a ball placed on the spot.....okinawa77 said:I have a silly question....
If it's 12-6, and the score is 10-5...how do you finish the game?
okinawa77 said:I have a silly question....
If it's 12-6, and the score is 10-5...how do you finish the game?
supergreenman said:Not a silly question really, but after the last ball is sunk I believe a ball placed on the spot.....
So you'd better play shape for the spot.
Roy Steffensen said:Flip a coin
The guy giving weight needs to spot his first two balls made, since the total of the balls (12+6) is 18, and not 16.
When the score is 10-5 there is still 2 balls left on the table, unless the guy giving weight have made all his 10 balls in the same turn, and is still shooting. Then he needs to spot both his balls at the same time, when there are no more balls left on the table.
Think I am correct.
ACE said:If I am the lesser skilled player, I would take 12-6, now your opponent has to pocket 6 more than you. If you take 8-4, he only has to pocket 4 more than you.
You don't have to be Efren to give up that kind of weight any decent one pocket player can give up plenty of weight to a beginning one pocket player. Just a fact.supergreenman said:Who the heck am I playing, Efren? That's quite the weight, I doubt I'd get myself in a match up where I need that kind of weight.
Unless it's Efren of course, because I'd like to shoot at least once.:grin:
And I agree with the 8-4 spot.
LSU1018 said:I actually have two questions which are not related....
First, if offered a one-pocket game of 8-4 or 12-6, which one should you take?
Most would prefer the 8-4 for the weaker player and since I love to argue, I'll start with the reverse opinion.
When looking at this problem as choice between playing 4 games at 12 to 6, as compared to 6 games at 8 to 4, between a player who figures to score two-to-one over the other, I'm assuming they have fairly well-balanced games as far as their individual offensive and defensive capabilities and/or between their strategy and firepower for their level of play. In other words, I'm assuming better player is far better than the other in each and every way.
From imagining a 1,000-point game of 3-cushion, 14.1 continuous, or even one-pocket continuous (if such a game existed), it's fairly obvious that the importance of the break or first shot always diminishes as game is lengthened. For that reason you would think the longer the game the better for the weaker player since the shorter game increases the value of the break and the stronger player figures to break better.
Additionally, there's normally more balls in play in the 8-to-4 proposition game situations from a somewhat lesser end-game; more balls in play normally adds complexity which, in turn, would increase chances for the better player. The less balls in play, as when in latter part of the 12-to-6 proposition, would naturallty tend to lessen chances for the better player for the end-game situations tend to somewhat more simplified.
However, to take the opposite side of this argument, the longer the game the greater advantage can be had from beating an opponent to the next good shot at your pocket; this is far more often accomplished by the better player who can then better capitalize with somewhat longer runs as well if in the 12-to-6 proposition as compared to that of 8-to-4.
It's understood that such logic flies out the window should one of the players have one or more specific abilities far better or worse than expected in specific situations. Sorry for initial failure to review this post but believe I've expressed my points somewhat better with today's editing work.
Second question re which book better for one pocket.