Shane .957 - Race to 11 on the 10 Foot

Last night after Mika and Lee played everyone left and Shane showed up.

I watched him practice for a while.

That's just what it takes... He cares so much it seems IMO. Everyone else went to have fun or do something else and he's practicing tough shots and his break.

He ran the first 2 racks he actually played on the table during his practice.

I'd rather watch him practice than some of the matches personally.

I agree, watching his practice and you get to not only see a lot of shots, but what it takes to make them consistently.

JoeyA
 
Atlarge,
I've never heard of this before. Have they always calculated things this way ?

- Missed the 6-ball in Game 10 (deemed easier than a spot shot, hence counts as 2 errors)

Thanks

yes

http://www.accu-stats.com/AS-inst.pdf

Definitions Of The Five Possible Errors
1. MISS ERROR: A player can “see” the lowest ball on the table, and his primary
concern is to pocket a ball, but he fails to do so. NOTE: A MISS THAT IS “EASIER
THAN A SPOT SHOT” COUNTS AS TWO ERRORS.
2. BREAK ERROR: A player breaks, and the cue ball either goes into a pocket or off of
the table.
3. KICK ERROR: A player cannot “see” the lowest ball on the table and is forced to
shoot a rail first, masse’, or jump shot, and fails to make a good hit.
4. SAFETY ERROR: A player plays a safety and his opponent pockets a ball during his
next turn at the table OR misses a shot that is easier than a spot shot. If, immediately after a
safety, the opponent kicks the first ball in, no safety error will be charged.
5. POSITION ERROR: a. A player scratches in the pocket or off the table, excluding
kicks and break shots.
b. A player pockets at least one ball (not counting those on the
break), but fails to win the game (rack). The exceptions to this is when one of the small
notations (‘n’ or ‘x’) are used.
 
Last edited:
Atlarge,
I've never heard of this before. Have they always calculated things this way ?

- Missed the 6-ball in Game 10 (deemed easier than a spot shot, hence counts as 2 errors)

In my opinion, if a player doesn't get to erase a miss buy making a really really hard shot, then on the other hand it
shouldn't count as two misses for missing what is deemed an "easier shot".

I don't really believe either should be the case.
The scoring seems to get very subjective if either was the case.

Thanks

I see robsnotes4u has shown you the definitions from Accu-Stats. They have been like that as long as I have known of them. I think it's fine that missing an easy shot is weighed more heavily than missing a hard shot but that making a hard shot just counts as one ball pocketed, same as for an easy shot. Would you want to give credit for pocketing more balls than were on the table? Isn't missing a straight-in ball that is 1 foot from the pocket a bigger blunder than missing a 65-degree cut on a ball that is 5 feet from the CB and 4 feet from the pocket? After all, you don't have to shoot the hard shot. A good safety has no effect on the TPA (but can lead to a win). But I've never heard Pat Fleming discuss the development of his TPA measure; that would be interesting to hear.

As for subjectivity, I agree that the "easier than a spot shot" determination carries a bit of subjectivity. In making the determination, I think the scorer is supposed to simply ask himself something like -- "Would I rather shoot this shot or a spot shot?" I suppose different people would answer that differently for some shots. Fortunately, I think Pat Fleming himself does most of the scoring on these pro matches, and he has so much knowledge and experience that I'm sure the matches are all scored consistently.
 
After the break, Push-out error.

Nice Rob.

I see the safety error but some errors deserve extra punishment like a poor "push-out" after the break.

That would be an error where, after you push-out, your opponent is able to see the object ball clearly and pockets it on his first shot, without kicking. For this type of error, it should also count as two errors.

JoeyA

yes

http://www.accu-stats.com/AS-inst.pdf

Definitions Of The Five Possible Errors
1. MISS ERROR: A player can “see” the lowest ball on the table, and his primary
concern is to pocket a ball, but he fails to do so. NOTE: A MISS THAT IS “EASIER
THAN A SPOT SHOT” COUNTS AS TWO ERRORS.
2. BREAK ERROR: A player breaks, and the cue ball either goes into a pocket or off of
the table.
3. KICK ERROR: A player cannot “see” the lowest ball on the table and is forced to
shoot a rail first, masse’, or jump shot, and fails to make a good hit.
4. SAFETY ERROR: A player plays a safety and his opponent pockets a ball during his
next turn at the table OR misses a shot that is easier than a spot shot. If, immediately after a
safety, the opponent kicks the first ball in, no safety error will be charged.
5. POSITION ERROR: a. A player scratches in the pocket or off the table, excluding
kicks and break shots.
b. A player pockets at least one ball (not counting those on the
break), but fails to win the game (rack). The exceptions to this is when one of the small
notations (‘n’ or ‘x’) are used.
 
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