The Simplest Aiming Systems to Visualize and Use

YEP! Far less confusion and visual static.

If I say, "Stand here and aim your cue directly through ccb to this spot on the object ball".... That's pretty straightforward, no confusion, no "static". Seems to be a pretty simple and easy system to apply.
 
Anyway, I could counter your argument with the fact that one has to have a certain amount of experience in order to be able to effectively recognize what they're "seeing", whether they are trying to see the shot from an offset to ccb or from directly behind ccb.
There's some validity to this. But it then depends on what and where you're looking at and trying to link on the OB. For contact points or fractions it probably is best to be a noser.
 
If I say, "Stand here and aim your cue directly through ccb to this spot on the object ball".... That's pretty straightforward, no confusion, no "static". Seems to be a pretty simple and easy system to apply.
True if they're able to lock in on a specific CP or fraction that's 2-3 millimeters from another one next to it and among all the rest. One little twitch of the nose and eyes a hair to the right or left throws the entire sight picture off for a probable miss.
 
Here's a simple aiming system to visualize and use:

Fractional references.....
full


Incorporating these references with ghostball.....
full


Another example:

Ghostball line...
full


Fractional reference....
full
 
True if they're able to lock in on a specific CP or fraction that's 2-3 millimeters from another one next to it and among all the rest. One little twitch of the nose and eyes a hair to the right or left throws the entire sight picture off for a probable miss.

So you believe a player can lock onto ob references within 2-3 millimeters when using two or more sight lines, but not when using one?

Honestly, locking onto a single ccb aim line to within 1mm on the ob isn't difficult. The difficulty is in choosing the correct line, and that's where experience comes into play. Whether it's one line or several lines, experience is needed in order to recognize or know when you're locked onto the correct aim.
 
If the choice of aiming happens to be fractions, hey, why not. Seems as good as any. I did it for years.

When a player gets used to doing what we're doing, it's so much easier having the EDGE of the white CB jumping right out at you where ever you want it to be on a highly colored OB along with a second alignment of CCB.
 
If the choice of aiming happens to be fractions, hey, why not. Seems as good as any. I did it for years.

When a player gets used to doing what we're doing, it's so much easier having the EDGE of the white CB jumping right out at you where ever you want it to be on a highly colored OB along with a second alignment of CCB.

Makes sense, especially on shots thinner than about 40°.
 
So you believe a player can lock onto ob references within 2-3 millimeters when using two or more sight lines, but not when using one?
There isn't 2-3 millimeters in the alignment. It's edge, 15-30-45. OR 1/4-center-3/4. A good bit more than 2-3 millimeters between each of those alignments. No visual static, guessing, or "feel". It's all right there in front of the eyes to see.
Honestly, locking onto a single ccb aim line to within 1mm on the ob isn't difficult. The difficulty is in choosing the correct line, and that's where experience comes into play. Whether it's one line or several lines, experience is needed in order to recognize or know when you're locked onto the correct aim.
I agree with sentences 2 and 3 but not the first one unless it's a very accomplished player or a military sniper with super vision.
 
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If the choice of aiming happens to be fractions, hey, why not. Seems as good as any. I did it for years.

When a player gets used to doing what we're doing, it's so much easier having the EDGE of the white CB jumping right out at you where ever you want it to be on a highly colored OB along with a second alignment of CCB.
You can aim every one of your shots at a 1/2 ball (wasn't that one of Hal's many "systems"?) but then you have to pivot incrementally to pocket the ball. You can either aim at a fraction with no pivot or you can aim at the same thing every time and pivot as needed to pocket the ball. Not sure how that is easier but it seems to be for some people.
 
You have to forget everything you thought you knew about aiming, learn CTE, then pretend it is something new. If you are convincing enough you might be a good candidate for instructor.
Whatever you do, be sure to memorize the 4 page glossary before the test. You will impress the instructor if you seem indoctrinated enough to already know the holy language!
 
You can aim every one of your shots at a 1/2 ball (wasn't that one of Hal's many "systems"?) but then you have to pivot incrementally to pocket the ball. You can either aim at a fraction with no pivot or you can aim at the same thing every time and pivot as needed to pocket the ball. Not sure how that is easier but it seems to be for some people.
When Stan put out his first 2-disc DVD videos, he covered CTE with manual pivot on one disc and then went into CTE Pro1 on the
other. Hal did have a manual pivot originally for CTE as well as for Shiskabob. Also, a super aiming system. It can be easier for some people due to one visual with pivot instead of two with no pivot. The EYES either have it or they don't. Both ways work.

If you want to call a 1/4 ball a fraction that was the only one. Hal just said, "halfway between center and edge."
 
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Here's a simple aiming system to visualize and use:

Fractional references.....
full


Incorporating these references with ghostball.....
full


Another example:

Ghostball line...
full


Fractional reference....
full
You do realize that dropping a vertical line through any of your calibrations will quickly distinguish the fraction from the actual ball line? I know alignment differs from reciprocal sections but you're almost there. Why omit the step?
 
You do realize that dropping a vertical line through any of your calibrations will quickly distinguish the fraction from the actual ball line? I know alignment differs from reciprocal sections but you're almost there. Why omit the step?

The images simply show 1/8 vertical slices and ob aiming references. Has nothing to do with the "ball line", whatever that is.

What I'm showing is how to incorporate fractional references with ghostball-style aiming. What step is being omitted?
 
The images simply show 1/8 vertical slices and ob aiming references. Has nothing to do with the "ball line", whatever that is.

What I'm showing is how to incorporate fractional references with ghostball-style aiming. What step is being omitted?
That's what I'm saying. The ball lines in this case are the lines the object balls travel along when struck. You can't see contact points but you can holographically superimpose fractional estimations to point your stick at?
 
That's what I'm saying. The ball lines in this case are the lines the object balls travel along when struck. You can't see contact points but you can holographically superimpose fractional estimations to point your stick at?

Yes. The width of the ob can always be divided up in quarters and eighths. The mind can fine tune from there.

The fractional aim can be guessed/estimated, which is the traditional way, or it can be found using Poolology or using ghostball but paying attention to the fractional reference the ghostball leads you to.
 
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