Your Take On Sandbagging!

Sandbagging Rules

We joke about sandbagging and are developing the top 10 sandbagging rules.

Opponent ask how may innings= one inning penalty

Opponent is a jerk= two defensive shot penalty

Opponent scorekeeper goes to smoke or take a bathroom break= two inning penalty and one defensive shot

Two freinds playing together 5 inning average match.

There are so many ways to sandbag that it is rediculous. It has become a joke and we are trying to come up with the top ten sandbagging rules.

I can't stand to lose and sandbagging is not part of it. If you don't have a reason to win every game and every match then you will always have sandbagging.
Tom Russell
poolplayerstournament.com
 
Sandbagging is nothing else, but cheating. If you just want to have fun,
you go and play in any of the pool leagues. If you're a serious player,
a league is waste of time, you'll get nothing out of it. It's just a my
opinion.
 
As a serious player, and a league player, I would disagree. I get a lot of pleasure playing league. I spend a couple of nights a week hanging out with friends, playing pool, and having a good time. And if you want, you can even learn something. We had a shot come up for one of our players who did what he thought was right, but his shot didn't work. After the match, we set up the same shot and figured out the best way to play it. If that shot ever comes up again, every player on our team will know how to play it.

League is what you make it. If you want to hate it, you will. If you want to enjoy it, you will. The choice is yours.

Steve
 
I dont advocate bagging.

I also don't advocate punishing players and teams for getting better at pool.

Which is EXACTLY what happens.

Here's the fact. There are several players on my team(s) that know, if they go up in skill levels... They are gone or will never play. Simply can't field a team under the 23 rule. It's simple math.

It's also fuct... because the better you are at pool and the more you love pool the better chance that the people that surround you also love pool and play... therefore they get better or are already pretty good. They can't play much/often because they are higher skill levels and it's very difficult to field a team nightly that is under the 23 rule... furthermore it's tough to find players at the 1-2-3 level to join because the people that surround you and most likely the players you know are all pretty good... so a Captain (me) has to go out and find people to fill in the gaps when I have to toss people aside because the numbers don't work... can't tell you how much it sucks to have to throw a player the pink-slip because thier numbers are getting stronger... alot of that as a direct result of the fact that I teach them, and my other players teach them, and they get confidence being a part of a "team" and then.... BYE-BYE.

sorry, your getting too good. No, doesn't matter if we are friends, you gotta go. THEN.... The team losses a strong player and a friend AND you find the vegas hopes and often times the matches resting on brand new players at low skill levels because you HAVE TO have them by default.

EVERYONE LOSSES. Except of course the APA.

23 Sucks.
 
Personally, I have been playing league for 15 years, most of those years at a 6 or 7 skill level. In those 15 years, I have never had a problem fielding a team within the 23 rule. Our last team had one 7, one 6, two 5s, one 4, two 3s, and a 2. No, we couldn't play all the top ranked players every week, but that wasn't the goal. We mix lineups every week so everyone plays about the same number of matches over the 14 week session. Other teams in our division do the same thing.
Unless you put together a team of nothing but high ranked players, the 23 rule really shouldn't be a problem. And since we all know about the rule, who would be foolish enough to start a session with a roster full of high ranked players?

Any team that gets in handicap trouble because a couple of their players moved up during the session, didn't start out with the right balance of players to begin with.

Steve
 
The original poster didn't say anything about the APA. He specifically said the VNEA. The VNEA and the BCA both have very similar handicapping systems. Sandbagging is a lot more difficult in both leagues and as someone stated before, it will come back to haunt you.

My VNEA team spotted 15 balls per round to the entire league every night and still won trips to Vegas just about every year.

I think the original poster doesn't really understand sandbagging in the context of most APA players. He and his team should man up and play some pool!

Good luck first poster on your first trip to Vegas.

P.S. you can alway pay your way unlike the APA :)
 
I agree, any league can only be as good as its league operator. Its all in the league operator.

Spot on.
but: it in the league operator best interest interest to keep the player ratings as high as possible.

Can you hold a cue without dropping it on the floor and make a ball? You're a 4.

Can you run 3 balls and do a half-ass draw shot. boom , you're a 5.

You break and run once a month. Hey, you're good. You're a 7 congrats. You just reached the pinnacle of pool. Ego boost.

I'll tell you what. In the apa league I play on, there are almost no 2&3s. A swarm of 5s and 6s. But, there are lots of 7s though. I would say that the best 7 in the league can spot the weakest 7 3 games in a race to 6 and still win.

So, why doesn't the league op use the whole 1-7 span instead of pushing the entire player pool up? That's the "23" points question.
 
Different techniques to minimize sandbagging

Hi Scott!

No problem on the link -- like danquixote succinctly stated, it *should* be required viewing for everyone that plays in, operates/administers, or owns an APA league (or franchise, in the case of owners/LOs). It is well done.

As for your correction, however, I think you excerpted the wrong quote from my original post, because the one you bolded/highlighted:

"The APA boosters will say the reason for the rule's existence is to intentionally break-up teams that have highly-skilled players, to prevent such teams from commandeering all the money payouts."​

...and your subsequent "counter" rebuttal:

"The point of the 23 rule is to prevent the best players in any given town from stacking a team, to run over everyone else..."​

...actually say the same thing, no? I just use the phrase "commandeering the money payouts" to actually mean preventing stacking a team to run over all the others -- i.e. build a "dream team that's guaranteed to cash in Vegas." That is, unless, I'm missing something?

As for this "dream team" fear, my answer to that lie in the subsequent sentences to the very post you replied to. I think this fear of "team stacking" is misguided and unwarranted, IMHO. If the handicapping system worked correctly, it shouldn't matter what your handicap or skill level is -- with a properly working handicapping system, it's a wash. A lower skill-level player should have just as much chance at winning as the high skill-level player. But this is where "The Equalizer" system fails for a couple of reasons:

1. It's vulnerable to human nature. (But then again, *every* handicapping system is; it's the nature of the beast afterall. That really was the closing, and main, point of my post -- if one can't stand sandbagging, don't play in a handicapped league. Play in a scratch league.)

2. The Equalizer system only takes into consideration the length of race for each player. I.e. if a "7" plays a "4" it's a straight 6 - 3 race, or something like that. There's no ball spot. The "7" is going to have the edge in running a lot of balls and accumulating racks, while the "3" struggles along trying to make 3 balls in a row. Put a ball spot in that situation (e.g. "if the difference between the skill levels of the two players is two or greater, the lower skill level player gets a one-ball spot from the higher skill level player"). Watch what happens then! The "3" will learn to make sure that at least one of his/her opponent's balls is tied-up with one of her own, which changes the runout strategy for the higher skill level player. Now, the higher skill level player has to include a breakout strategy for his/her own tied-up ball, since he/she knows his/her opponent is going to leave that ball on the table as his/her spotted ball. That ball spot significantly levels the playing field.

Let me share with you the fact that you are not alone when it comes to having experience running a league. I myself, with a partner, ran the Boston Billiards 8-ball league (for the now-closed Danbury, CT location) on two separate nights of the week, for several years. (The Danbury location was humongous by pool hall standards in the Northeast -- 34 tables with lots of space between each table, bar, eating area, flat screens all over the place, arcade area, VIP rooms, stage for bands that played there on certain college nights, etc.) This league had over 100 players each league night -- certainly nothing to sneeze at, and definitely gave me a taste for the wide variety in people's opinions about what a league should do for them. Boston Billiards had end-of-season inter-branch tournaments between all the branches, and it was a LOT of fun -- very competitive, payed extremely well, and not only did each player get an individual trophy to take home, but the winning team got a beautiful goblet-style trophy with all the players names, with the year, engraved right on the trophy. The trophy was to be displayed in that team's branch location, right at the front desk, as a symbol of pride. Much like the America's Cup (for sailing), or closer to home, the Mosconi Cup. For two years running, the Danbury branch were the defending inter-branch champions, right up until Boston Billiards' corporate had to close that location. I came into that league and ran it like a machine.

Sometime back here on these boards, I wrote up how the Boston Billiards league did their handicapping system (which included ball spots, btw), and put into place measures to discourage sandbagging. (I might dig the link up, if folks are interested.) This included splitting the prize fund up such that the bigger share of the prize fund went into season/session performance, rather than playoff performance. This behooved players to play their best during the season, because that's where the money is. Sandbagging during the normal season only hurt that team's chances at the bigger money. The end-of-session tournament was only for trophy/bragging rights reasons with a smaller chunk of the prize fund allocated there. There were many other "motivators" for performing well, such as the "Top Gun" prize (money and trophy) for the best winning average, most improved player award, etc.

The interesting thing is, during the 3+ years that I ran the Boston Billiards league, the ONLY problems came from ex-APA players that tried to exploit the system, but found they couldn't, thus started whining/complaining about how things were "not fair" when they had to spot a player a ball, and how they got beat because "the ball spot killed me." They stuck out like sore thumbs. The seasoned high skill level players that played for the B.B. leagues for a while knew that when they were spotting a player a ball, they had to alter their playing strategy accordingly. It was a source of pride for these players when they came up to me and submitted their score sheets, and passed along comments like, "Sean, tonight I had to play so-and-so who's a '3', and I had to spot two balls. But I outran the spot, and won the match! Whew, that was one of the most difficult matches I've had in a long time!" You can see the pride in his/her eyes. I had to be unbiased, of course, because that opposing team had to submit their score sheets to me as well, but I high-fived everyone who won their match and had an interesting story to tell of how they overcame adversity.

One thing I can tell you from this experience, many teams SALIVATED when their opposing team puts up a high skill-level player. They, in turn, would put up a low skill-level player, because they knew the handicap system was going to even things out, and make it very difficult for that high skill level player to win. We at Boston Billiards called this tactic "cutting the 7 off at the knees." Personally, whenever I saw a "4" being put up against a "7" or "8" (the latter being the highest skill-level at Boston Billiards), I'd put my money on the "4" winning the match most of the time. A two-ball (or three-ball[!] in some cases) spot is just too tough to fade. You either ran out when you were at the table, or suffered the consequences of "one ball hell" when that "3" or "4" had one of your balls tied up and safed you continuously.

So when I hear comments about how the "23" rule was put into effect to prevent the stacking of teams that "win everything" or win continuously, I just shake my head at how utterly EVASIVE this comment is. Having run businesses myself, as well as having worked for some big-name employers in my time, I know Trojan Horse reasoning when I see it. APA "says" the reason for the 23 rule is to prevent team stacking, but it's a business growth tactic -- make it so that teams can't stay/grow together, but rather are forced to fragment and start new teams, thus growing the revenue stream.

Don't get me wrong -- I'm not faulting the APA for finding an interesting way of exploiting the handicap system to grow the business. It's actually quite smart when you think about it. The new beginning players are certainly the lifeblood of our sport, and we need something -- anything -- to continually attract new players into our sport, to inject new life on a daily basis. For that, the APA is indeed keeping our sport exposed to the public. And like their way of doing it or not, at least the APA is giving back to the sport as well, with their endorsements and sponsorships (although I have a feeling that latter comment might spark a bit of controversy with APA's misguided adversity with Mark Griffin).

Anyway, that's my experience on this topic. Again, Scott, I know you were probably an award-winning LO when you were doing it, had a lot of pride doing it for the sport you love, and have some staunch feelings about how/why the APA does things. But I can tell you, from a different league system altogether, how another venue minimized the sandbagging issue (and "minimize" is the key word -- you can't outright "solve" the sandbagging problem unless you get rid of the handicap system altogether).

-Sean

Sean...Thanks for providing the link. I have to correct you on one issue. There's no payback for MOST APA leagues, unless you get to the regional or national level. The point of the 23 rule is not about forcing teams to break up, to create more revenue streams/new teams. The point of the 23 rule is to prevent the best players in any given town from stacking a team, to run over everyone else...which, btw, is how MOST league pool operates anywhere in this country, be it VNEA, BCA, or 100x more prevalent non-affiliated local leagues. For that purpose, the rule works quite well.

When I moved to MT, 25 yrs ago, I was always one the best players in my area. The 'league' was VNEA. The same 10-15 people always won the $$$ and won the trips to Vegas (they might switch teams now and then, but it was always the same group of people, myself included). We had 80 teams in the league, but the same 2-3 teams won every year. People b*tched, but never did anything about it. I started the APA as an answer to that. No stacked teams, a fair chance to advance to a national event (all expenses paid). The APA league was about having fun, with a chance to win for the beginners. In four years, I had to kick out only 2 players for sandbagging (out of over 600), and never had the same players go to Vegas.

Scott Lee
www.poolknowledge.com
 
Sandbagging in league

:rolleyes:is a given. Only the most glaring rating errors will be addressed. Sooo-play better/become really lucky/or go home. If it's eating you up. Don't play.

It just is. It won't change-particularly in a money league. Deal with it/or don't. I get mad too when one of several money balls flying around finds a home. But, if an oponent wins on his second chance at the table -that's probably my fault.

GAMBLING-'you gots to watch everybody-buddy!'

Everybody is looking for an edge-some are smoother than others.

3railkick
 
danquixote...The 23 rule was devised when the league was formed, in 1989, and used correctly, offers a fair chance for the lessor skilled player to win (overall better players will still win, even with the handicap, much of the time). To my knowledge, it was figured out mathematically, but I wasn't there (I was an L.O. from 1991-1994 only). IMO raising the limit of the 23 rule would only suffice to allow more higher rated players to play together, which is not the goal of the league...so, no it wouldn't help (except those that want to manipulate the system even more). I've said this a million times...the APA is not about the serious players...it's about the beginners. In some areas they do have Masters Leagues, which ARE for the serious players (no handicaps). If you want to play (or it's the only option), go ahead and play...FOR FUN! If you don't like it, don't play. It's really pretty simple, imo.

Scott Lee
www.poolknowledge.com

i just watched the video...your right! It should be a must watch video for any and all involved in handicapped league play.

I read your post and the info you provided on the "23" rule and it's reason for existance. A couple of questions begged to be asked....if you have answered them before, please forgive the repitition.
1. How was the #23 arrived at....arbitrary....or mathematicaly calculated thru some formula devised after countless hours of dickering and bickering?
2. With so many participants saying that raising the "limit" to 25 or 26 would eliminate the majority of sandbagging taking place because teams do not want to split. would the increase, in your opinion have any positive effect?
 
Sean...Another well thought out post! I appreciate what you did at Boston Billiards. Sounds like it was a very well funded, and well run league. Kind of comparing apples to oranges, though, when you're talking about a league the size of the APA (250,000 members). With 100-200 people you could certainly keep closer tabs and make adjustments. With groups in the thousands, you have to rely more on computer programs (which then have to be input with the proper data, to get the right output). No system is perfect, but for the masses the APA system is probably the best thing out there...so far! Not to say something better might come along...:grin:

Scott Lee
www.poolknowledge.com

Hi Scott!

No problem on the link -- like danquixote succinctly stated, it *should* be required viewing for everyone that plays in, operates/administers, or owns an APA league (or franchise, in the case of owners/LOs). It is well done.

As for your correction, however, I think you excerpted the wrong quote from my original post, because the one you bolded/highlighted:

"The APA boosters will say the reason for the rule's existence is to intentionally break-up teams that have highly-skilled players, to prevent such teams from commandeering all the money payouts."​

...and your subsequent "counter" rebuttal:

"The point of the 23 rule is to prevent the best players in any given town from stacking a team, to run over everyone else..."​

...actually say the same thing, no? I just use the phrase "commandeering the money payouts" to actually mean preventing stacking a team to run over all the others -- i.e. build a "dream team that's guaranteed to cash in Vegas." That is, unless, I'm missing something?

As for this "dream team" fear, my answer to that lie in the subsequent sentences to the very post you replied to. I think this fear of "team stacking" is misguided and unwarranted, IMHO. If the handicapping system worked correctly, it shouldn't matter what your handicap or skill level is -- with a properly working handicapping system, it's a wash. A lower skill-level player should have just as much chance at winning as the high skill-level player. But this is where "The Equalizer" system fails for a couple of reasons:

1. It's vulnerable to human nature. (But then again, *every* handicapping system is; it's the nature of the beast afterall. That really was the closing, and main, point of my post -- if one can't stand sandbagging, don't play in a handicapped league. Play in a scratch league.)

2. The Equalizer system only takes into consideration the length of race for each player. I.e. if a "7" plays a "4" it's a straight 6 - 3 race, or something like that. There's no ball spot. The "7" is going to have the edge in running a lot of balls and accumulating racks, while the "3" struggles along trying to make 3 balls in a row. Put a ball spot in that situation (e.g. "if the difference between the skill levels of the two players is two or greater, the lower skill level player gets a one-ball spot from the higher skill level player"). Watch what happens then! The "3" will learn to make sure that at least one of his/her opponent's balls is tied-up with one of her own, which changes the runout strategy for the higher skill level player. Now, the higher skill level player has to include a breakout strategy for his/her own tied-up ball, since he/she knows his/her opponent is going to leave that ball on the table as his/her spotted ball. That ball spot significantly levels the playing field.

Let me share with you the fact that you are not alone when it comes to having experience running a league. I myself, with a partner, ran the Boston Billiards 8-ball league (for the now-closed Danbury, CT location) on two separate nights of the week, for several years. (The Danbury location was humongous by pool hall standards in the Northeast -- 34 tables with lots of space between each table, bar, eating area, flat screens all over the place, arcade area, VIP rooms, stage for bands that played there on certain college nights, etc.) This league had over 100 players each league night -- certainly nothing to sneeze at, and definitely gave me a taste for the wide variety in people's opinions about what a league should do for them. Boston Billiards had end-of-season inter-branch tournaments between all the branches, and it was a LOT of fun -- very competitive, payed extremely well, and not only did each player get an individual trophy to take home, but the winning team got a beautiful goblet-style trophy with all the players names, with the year, engraved right on the trophy. The trophy was to be displayed in that team's branch location, right at the front desk, as a symbol of pride. Much like the America's Cup (for sailing), or closer to home, the Mosconi Cup. For two years running, the Danbury branch were the defending inter-branch champions, right up until Boston Billiards' corporate had to close that location. I came into that league and ran it like a machine.

Sometime back here on these boards, I wrote up how the Boston Billiards league did their handicapping system (which included ball spots, btw), and put into place measures to discourage sandbagging. (I might dig the link up, if folks are interested.) This included splitting the prize fund up such that the bigger share of the prize fund went into season/session performance, rather than playoff performance. This behooved players to play their best during the season, because that's where the money is. Sandbagging during the normal season only hurt that team's chances at the bigger money. The end-of-session tournament was only for trophy/bragging rights reasons with a smaller chunk of the prize fund allocated there. There were many other "motivators" for performing well, such as the "Top Gun" prize (money and trophy) for the best winning average, most improved player award, etc.

The interesting thing is, during the 3+ years that I ran the Boston Billiards league, the ONLY problems came from ex-APA players that tried to exploit the system, but found they couldn't, thus started whining/complaining about how things were "not fair" when they had to spot a player a ball, and how they got beat because "the ball spot killed me." They stuck out like sore thumbs. The seasoned high skill level players that played for the B.B. leagues for a while knew that when they were spotting a player a ball, they had to alter their playing strategy accordingly. It was a source of pride for these players when they came up to me and submitted their score sheets, and passed along comments like, "Sean, tonight I had to play so-and-so who's a '3', and I had to spot two balls. But I outran the spot, and won the match! Whew, that was one of the most difficult matches I've had in a long time!" You can see the pride in his/her eyes. I had to be unbiased, of course, because that opposing team had to submit their score sheets to me as well, but I high-fived everyone who won their match and had an interesting story to tell of how they overcame adversity.

One thing I can tell you from this experience, many teams SALIVATED when their opposing team puts up a high skill-level player. They, in turn, would put up a low skill-level player, because they knew the handicap system was going to even things out, and make it very difficult for that high skill level player to win. We at Boston Billiards called this tactic "cutting the 7 off at the knees." Personally, whenever I saw a "4" being put up against a "7" or "8" (the latter being the highest skill-level at Boston Billiards), I'd put my money on the "4" winning the match most of the time. A two-ball (or three-ball[!] in some cases) spot is just too tough to fade. You either ran out when you were at the table, or suffered the consequences of "one ball hell" when that "3" or "4" had one of your balls tied up and safed you continuously.

So when I hear comments about how the "23" rule was put into effect to prevent the stacking of teams that "win everything" or win continuously, I just shake my head at how utterly EVASIVE this comment is. Having run businesses myself, as well as having worked for some big-name employers in my time, I know Trojan Horse reasoning when I see it. APA "says" the reason for the 23 rule is to prevent team stacking, but it's a business growth tactic -- make it so that teams can't stay/grow together, but rather are forced to fragment and start new teams, thus growing the revenue stream.

Don't get me wrong -- I'm not faulting the APA for finding an interesting way of exploiting the handicap system to grow the business. It's actually quite smart when you think about it. The new beginning players are certainly the lifeblood of our sport, and we need something -- anything -- to continually attract new players into our sport, to inject new life on a daily basis. For that, the APA is indeed keeping our sport exposed to the public. And like their way of doing it or not, at least the APA is giving back to the sport as well, with their endorsements and sponsorships (although I have a feeling that latter comment might spark a bit of controversy with APA's misguided adversity with Mark Griffin).

Anyway, that's my experience on this topic. Again, Scott, I know you were probably an award-winning LO when you were doing it, had a lot of pride doing it for the sport you love, and have some staunch feelings about how/why the APA does things. But I can tell you, from a different league system altogether, how another venue minimized the sandbagging issue (and "minimize" is the key word -- you can't outright "solve" the sandbagging problem unless you get rid of the handicap system altogether).

-Sean
 
danquixote...The 23 rule was devised when the league was formed, in 1989, and used correctly, offers a fair chance for the lessor skilled player to win (overall better players will still win, even with the handicap, much of the time). To my knowledge, it was figured out mathematically, but I wasn't there (I was an L.O. from 1991-1994 only). IMO raising the limit of the 23 rule would only suffice to allow more higher rated players to play together, which is not the goal of the league...so, no it wouldn't help (except those that want to manipulate the system even more). I've said this a million times...the APA is not about the serious players...it's about the beginners. In some areas they do have Masters Leagues, which ARE for the serious players (no handicaps). If you want to play (or it's the only option), go ahead and play...FOR FUN! If you don't like it, don't play. It's really pretty simple, imo.

Scott Lee
www.poolknowledge.com

Scott, I agree with what you are saying, but I would like to see them consider raising the handicap limit in 9-ball, since you can be an 8 or 9 in 9-ball, it would seem like a little extra room in the limit would be in order...like say 25 or 26. Either that, or use the same 2 through 7 player ratings for 9 ball.

Just my opinion.

Steve
 
He and his team should man up and play some pool!

Good luck first poster on your first trip to Vegas.

P.S. you can alway pay your way unlike the APA :)

Don't worry we will go to Vegas. I have already been to Vegas but not for pool. Paying to go somewhere is still fun but winning and going for free tops it. My team and I have only lost 3 weeks in 14 weeks of play. I just am not fond of spotting the second place team a ridiculous amount of balls. I mean even if we run out 10-0 were only up 3 balls. Damn. I don't think the second place team is sandbagging but some of us being 9 averages is not helping the cause. Win but barely seems to be the most effective way of winning these days. In the past 3 weeks we have lost 6 points due to the handicap. If we all continue to shoot the way we have been we should still will though. I just don't want it to go down to the wire. If it's getting too close it's still not too late to bring in a ringer. Mind you I will have to find one that is not in my VNEA system. A dirty move but maybe necessary. Ever year I have played other teams who have pulled the same crap. Half the season to go. Time will tell how this story ends. I will be sure to update on the situation if anything changes. And is it still considered cheating if I am still playing by the rules put in place by the league coordinator?
 
djpstacked...Oh, so because other teams cheat, it's okay for you to cheat too (that excuse of, "everybody else does it!", didn't work with my "then 10-yr old" son...and it shouldn't be valid with you either)? NOT! Oh, and I don't believe the rules your league coordinator sets up, allows another player from outside your league area to play on your team. The only place you can do that, at the VNEA nationals, is in the scotch doubles, where as long as both players are legit VNEA members in good standing, they can play together, even if not from the same area, or even country. Cheating is cheating, no matter how you try to smooth it over. As mentioned by others, it show your character (or lack thereof).

Scott Lee
www.poolknowledge.com

If it's getting too close it's still not too late to bring in a ringer. Mind you I will have to find one that is not in my VNEA system. A dirty move but maybe necessary. Ever year I have played other teams who have pulled the same crap. Half the season to go. Time will tell how this story ends. I will be sure to update on the situation if anything changes. And is it still considered cheating if I am still playing by the rules put in place by the league coordinator?
 
Scott when I mentioned bringing a new player it is not my intention of having him for the nationals. It was just to win to get there. If he were to pay his sanction fees and have the required amount of weeks played he would be allowed to go anyway. Scott it may be unbelievable but my character is still in good standing at the present time. Every week I go out and shoot to the best of my ability. I have yet to sandbag or change the way I play or my teammates play. I started this thread to see everyones opinion on the situation. So far almost everyone has agreed that sandbagging is wrong no matter what the situation it seems. Thanks for the input Scott.
 
I actually enjoy sandbaggers. :D

First of all, sandbaggers in BCA are basically useless. Unless the entire team is doing it, and even then, more people run out in BCA, so in order to win, you have to run out. League organizers know that BCA 5s just don't runout that often, so if they see 2-3 people on the same low-ranked team run out against a tough team, they are gonna immediately know what's going on.

Sandbagging in BCA might get you a few more wins in a season, but it will never allow you to come out on top at the end of the season, the way it does in APA. Most places I have been, the top BCA team or two is full of Master level players, and good luck trying to get 3-4 of them to lose games on purpose to adjust their handicap. Too much pride there..

Second of all in APA, a legitmate 6 will often get no more than 1, MAYBE 2 games off me. So Unless they are sandbagging all the way down to a 3, it doesn't do them any good coming off the stall. I'll beat them anyways. And seeing a sandbagger get beat badly even when coming off the stall is one of life's great pleasures. :D

Russ
 
hustling and playing the lemon is one thing, sandbagging is quite another topic...I think you gotta be pretty light in the drawers to sandbag in the league, its not even worth it which is why its so retarded. Not to mention thats a losing mentality, something I have not the time for.


play for blood,
Grey Ghost
 
OK, I realize I'm still "new" and all, but I do find it hilarious that folks here don't seem to equate hustling to sandbagging. Either way, you are mis-representing your ability in order to gain an advantage in the game.

Perhaps it's how glorified "the hustle" has become, from movies and such. When Paul Newman or Tom Cruise do it, it's coooool. When Joe-Six-Pack at the local pool hall misses on purpose, in his League, he's the lowest of the low.

I suppose I have a lot to learn. :rolleyes:

I don't see much sandbagging, from my limited experience, in our APA League. At least from what I can tell, and I think that even though I may not be able to make all the shots yet, I can certainly "see" them! (Most of them, anyway, heh.) Interestingly enough, the captain of another team in our League started accusing our team of sandbagging the last time we played them. I wrote it off, as he is perhaps the biggest loudmouth in our League, and it just seemed like sour grapes. The games that we played that night didn't seem out of line to me. We get to play his team again next week, so I'm kind of looking forward to seeing his reaction to us this time around.
 
One Way To Stop A Bagger

I remember an incident from my BCA league several sessions ago. We were the defending champion team filled with shill level 7 and 8's (We play in a 8 point win scoring system).

The team we were playing had several players playing for the first time in our league, which means their handicap would be determined after their five games were played.

The team captain was telling them to miss balls on purpose. hoping to get a large handicap at the end of the evening and beat us with that. I told him to have his players play to their ability and quit messing around.

Of course he didn't and I instructed my players to start shooting their opponents balls in. They got the point and started to play like they were capable of.

The end of the story......they didn't didn't win one round against us, and by us shooting some of their balls in, it raised thier skill levels higher than it should have been. They got killed the next few weeks until the skill levels adjusted.

Don't bag it against my team
 
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