What is the Difference between A-D players

It sucks that I allowed myself to get to 3,000 posts. I was going to abandon this username and start a new account called the4220trooper.

(If Fatboy or his alter ego read this, they'll probably appreciate my not-so-subtle dig) :)
 
:-) lol

d) Player = can run 1 ball when he feels good.

D+) Player = brought d) Player along on his league night.

c) Player = introduced D+) Player to the game one year ago at the same league.

C+) Player = team captain.

b) Player = league hotshot.

B+) Player = too good for the league, but sits, chortles, and critiques at all the league players whilst waiting for his table to open.

a) Player = the guy B+) Player wants to beat badly.

A+) Player = the knowledgeable student of the game. Likes to critique everyone.

AA) Player = really only an a) Player, but his friend who runs the league gave him his rating.

AAA) Player = very tight with the touring pros. He might either be a gifted player who's game is stunted because he has a real job, or a prodigy who started playing a year ago.

Pro) Player = jobless

That was good :-) Now use the other part of that brain since your the only one who broke it down with the D+C+B+

Example: d- player can only make 1, maybe run 3 balls average will be under 1

D+ - Player can string 1-5 balls but only averages 2-3 balls
Something like that Please :-) :)
 
The only difference between those levels is degree of consistency. This is the secert to pool, be consistent.

You are partially right, but mostly incredibly WRONG :grin::grin::grin: First off, D's are just plain sucko and inconsistency is moot. Above that and through to about AA or so, the difference between one level and a +/++/-/-- above or below his immediate level (C-, C, C+, B-, etc)is inconsistency with a shot of knowledge/experience. And when these players reach their max potential, it's not inconsistency that stops them, they've just maxed out.................when you get into pro level or thereabouts, you're talking pure unadulterated talent which those alphabet rankings will never approach.

"Consistency", imo, is too all-inclusive a term because there are some things great players do that cannot be measured by consistency...."creativity", which is a product of an all-seeing talent, being one such trait.
 
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The only way someone can run over 100 balls in 14.1 is by being consistent.

The only way someone can move up through a bracket in a tourney is by being consistent.

The only way to keep winning is to be consistent.

Consistent in shot making, consistent is proper shot selection and consistent in shot execution, consistent in doing what is needed at the time on the table depending in the conditions of play

You can be as creative as you want, but if you are not consistent on executing, then creativity is really not a beneifit.
 
The only way someone can run over 100 balls in 14.1 is by being consistent.

The only way someone can move up through a bracket in a tourney is by being consistent.

The only way to keep winning is to be consistent.

Consistent in shot making, consistent is proper shot selection and consistent in shot execution, consistent in doing what is needed at the time on the table depending in the conditions of play

You can be as creative as you want, but if you are not consistent on executing, then creativity is really not a beneifit.

On the contrary, creativity can be HUGE in pool. "Consistency" simply isn't the lone attribute in running 100 balls. I know people would like to think so but that's simply not the case. You have to find patterns, make decisions, address problems. If we were bowling, we could talk all day about consistency. This is pool and what fascinates people about pool more than anything is that yes, you need to be consistent but there's a lot more to it.
 
The only way someone can run over 100 balls in 14.1 is by being consistent.

The only way someone can move up through a bracket in a tourney is by being consistent.

The only way to keep winning is to be consistent.

Consistent in shot making, consistent is proper shot selection and consistent in shot execution, consistent in doing what is needed at the time on the table depending in the conditions of play

You can be as creative as you want, but if you are not consistent on executing, then creativity is really not a beneifit.

Once you get to the higher end A players, everybody is consistent. Consistency alone wont get you to the top. You need stroke, creativity, and heart to break into pro speed.
 
The only way someone can run over 100 balls in 14.1 is by being consistent.

The only way someone can move up through a bracket in a tourney is by being consistent.

The only way to keep winning is to be consistent.

Consistent in shot making, consistent is proper shot selection and consistent in shot execution, consistent in doing what is needed at the time on the table depending in the conditions of play

You can be as creative as you want, but if you are not consistent on executing, then creativity is really not a beneifit.

My goodness. If you're talking about straight, then you're even more wrong than I thought.:grin::grin::grin: Creativity is integral to the game. And before you take the word "creativity" literally, as in thinking of off the wall shots, "creativity" in this case is simply finding the most constructive solutions to tables that have a myriad solutions. The brilliance of a well managed straight pool game are the choices you make and the ability to "massage" the table. There is probably no more a "creative" game in American pool than 14.1

In fact, billiards is a game built for creativity. Once the rack is broken a player is faced with a layout that has never been seen before. Every game is different from all the billions of games before it. It's not that you're wrong, per se, but you're being obvious. You're saying it takes bread to make a sandwich. Well....yeah, everybody knows that. But a good sandwich has all that good stuff in the middle, and there's different things that can make a really cool sandwich. That's the creative part.
 
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Once you get to the higher end A players, everybody is consistent. Consistency alone wont get you to the top. You need stroke, creativity, and heart to break into pro speed.

If I remember correctly, the thread is about the difference between A - D players. Once they're "at the top" they aren't in the discussion this thread is aimed at.
 
My goodness. If you're talking about straight, then you're even more wrong than I thought.:grin::grin::grin: Creativity is integral to the game. And before you take the word "creativity" literally, as in thinking of off the wall shots, "creativity" in this case is simply finding the most constructive solutions to tables that have a myriad solutions. The brilliance of a well managed straight pool game are the choices you make and the ability to "massage" the table. There is probably no more a "creative" game in American pool than 14.1

In fact, billiards is a game built for creativity. Once the rack is broken a player is faced with a layout that has never been seen before. Every game is different from all the billions of games before it. It's not that you're wrong, per se, but you're being obvious. You're saying it takes bread to make a sandwich. Well....yeah, everybody knows that. But a good sandwich has all that good stuff in the middle, and there's different things that can make a really cool sandwich. That's the creative part.


See this is the biggest problem. I gave my opinion on what I believe is the difference between a d and a player, and you say I'm wrong.

Why is there always need to be a right and wrong? What about just a different view, one that is accurate however.

So, I say you are dead wrong. You think Mosconi 526 run did not take being consistent at everything you mentioned? Just because you see the break shot, or run a series of balls, even very creativly, to get the break ball, if you are not successful doing the break shot, then guess what, you are not consistent in your shot making huh.

If you are a top player and hang the 9, seen it done on TV, then guess what, you are not consistent in your shot making or something anyway.

Even at the top, the most consistent player is gonna come out on top. Consistentency wins games.

Why is is so hard to understand this simple concept? I know everyone wants to think playing well requires special skills, insight, equipment or knowledge, but it really doesn't.

It all simply comes down to who is the most consistent at what is needed to be done at the table at that time. Another way to look it is, the one that makes the least mistakes will win.

Pool is simple, best to keep it that way.
 
If I remember correctly, the thread is about the difference between A - D players. Once they're "at the top" they aren't in the discussion this thread is aimed at.

That was more in reference to consistency being the holy grail of the game. If everyone has it, its not really anything special.
 
LOL ok ok guys what is the difference in a (A) through (D) player

If I remember correctly, the thread is about the difference between A - D players. Once they're "at the top" they aren't in the discussion this thread is aimed at.

LOL ok ok guys what is the difference in an (A) through (D) player an average ball run? knowing when to play safe?

Is a (D) player able to run out in 9 ball? If so maybe 1 time out of 1000?
.01%

What about a (D+) player? Maybe run out 1 time out of 100 Racks? 1%?

come on give me an opinion on each level PLEASE all the way to an (A) Player please.
 
D- Player
will not run a rack
average run is about 3 balls
with ball in hand, will get out from the 7, one out of 3 times
rarely plays a successful safe

C-Player
will probably run one rack, but usually not more than one rack in a typical race to 7
avg. run is 3 to 5 balls
with ball in hand, will get out from the 7, two out of 3 times
mixed results when playing safe
inning ends due to botched position, missed shot or attempting a safe.

B-Player
Able to run 1 to 3 racks
avg. run is 5-7 balls
with ball in hand will get out form the 5, 2 out of 3 times
most of the time a "B" player will play a "safety" which maybe hit easily 2 out of 3 times
a typical inning will end with a missed shot, a fair safety, or a won game

A-Player
will string 2 to 3 racks
avg. ball run, 7-9
with ball in hand, will be out from the 3 ball, 2 out of 3 times
typical inning will end with a well executed safety or a win.

OPEN-Players
average 8+ balls
string racks together more than once in a match
is a threat to run out from every ball, from every position, every inning
typical inning will end in excellent safety or win


Gee- that looks almost identical to the article i wrote for All About Pool back in 1997....I must say- it might even be the same one.... I think there is a word that describes this.....

Bob
 
D- Player
will not run a rack
average run is about 3 balls
with ball in hand, will get out from the 7, one out of 3 times
rarely plays a successful safe

C-Player
will probably run one rack, but usually not more than one rack in a typical race to 7
avg. run is 3 to 5 balls
with ball in hand, will get out from the 7, two out of 3 times
mixed results when playing safe
inning ends due to botched position, missed shot or attempting a safe.

B-Player
Able to run 1 to 3 racks
avg. run is 5-7 balls
with ball in hand will get out form the 5, 2 out of 3 times
most of the time a "B" player will play a "safety" which maybe hit easily 2 out of 3 times
a typical inning will end with a missed shot, a fair safety, or a won game

A-Player
will string 2 to 3 racks
avg. ball run, 7-9
with ball in hand, will be out from the 3 ball, 2 out of 3 times
typical inning will end with a well executed safety or a win.

OPEN-Players
average 8+ balls
string racks together more than once in a match
is a threat to run out from every ball, from every position, every inning
typical inning will end in excellent safety or win

Gee- that looks almost identical to the article i wrote for All About Pool back in 1997....I must say- it might even be the same one.... I think there is a word that describes this.....

Bob
Bob,

I think Spidey copied that from my website without citing the source. I think it was some form of protest against me providing links to information instead of providing the information directly. FYI, this info was originally posted by Tom_In_Cincy on AZB, and the source is credited properly. The quote, along with descriptions/interpretations by others, including a good one from Phil Capelle, can be found here:

Regards,
Dave
 
Gee- that looks almost identical to the article i wrote for All About Pool back in 1997....I must say- it might even be the same one.... I think there is a word that describes this.....

Bob

WOW :clapping:

That is the best so far how about somebody breaking it down even more.

D+ C+ B+ & A+ open / Pro

D- Player
will not run a rack
average run is about 3 balls
with ball in hand, will get out from the 7, one out of 3 times
rarely plays a successful safe

C-Player
will probably run one rack, but usually not more than one rack in a typical race to 7
avg. run is 3 to 5 balls
with ball in hand, will get out from the 7, two out of 3 times
mixed results when playing safe
inning ends due to botched position, missed shot or attempting a safe.

B-Player
Able to run 1 to 3 racks
avg. run is 5-7 balls
with ball in hand will get out form the 5, 2 out of 3 times
most of the time a "B" player will play a "safety" which maybe hit easily 2 out of 3 times
a typical inning will end with a missed shot, a fair safety, or a won game

A-Player
will string 2 to 3 racks
avg. ball run, 7-9
with ball in hand, will be out from the 3 ball, 2 out of 3 times
typical inning will end with a well executed safety or a win.

OPEN-Players
average 8+ balls
string racks together more than once in a match
is a threat to run out from every ball, from every position, every inning
typical inning will end in excellent safety or win
 
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