We have countless examples of players that are new to APA but experienced shooters, starting at a SL3 (or SL4, like it used to be in the past) and ending up as SL7's before the end of the session. My current team captain is one of them.
The player in question could have been started as SL5, some LO's start known players at a higher level than regular players. (Ours does not, just has it apply equally to every new player and letting the computer sort it out, no subjectiveness or player-watching required). Then played to his real skill level.
Or it could be any of several other possible scenarios.
Maybe I'm misunderstanding you. I played one session of APA 8 ball and before the end of the session was a 7.
Agreed, hopefully all is well with himHas anyone other than me noticed that lorider hasn't posted a comment since July 25th of last year?
I hope he is okay!
While I understand your point, completely, I also understand why its done the way it is here. Our LO has a pretty wide geographical coverage area, hundreds of miles from one end to the other. Currently has 26 different divisions. There is no practical way for him to be able to be in most of those rooms, most of the time. So how can any new person be fairly judged as to what skill level they should start as?Yes, but that is because they were not started at their known skill level, not that they were actually lower level and improved to max out. Of course an A player that they put in as a C player will quickly go up, should go up in like a week soon as someone realizes how they play. Or better yet, manually put them in at their known skill level as it should be proper to do so you are not giving them an unfair advantage while they are under-raked. Sure it's the same for all players, but it's not fair. A 3 that starts as a 3 and a 7 that starts as a 3 are not on equal footing, and that is what the whole point of handicaps is. Anyone that just states "that is what the system did" would be the person that held the door open for the guy wearing a mask with a bloody axe that said "well, I did not know he was going to chop up those girls when I let him in, it's not my fault everyone is dead, I was just being nice and held the door open".
The APA for some reason decided to start my son as a 3 in 9 ball, and he was a nearly 600 Fargo player that everyone knew was a 600 Fargo player that should have been an 8 or a 9. Most leagues remind me of this movie scene, at the start they seem all impressive, then at the end...
While I understand your point, completely, I also understand why its done the way it is here. Our LO has a pretty wide geographical coverage area, hundreds of miles from one end to the other. Currently has 26 different divisions. There is no practical way for him to be able to be in most of those rooms, most of the time. So how can any new person be fairly judged as to what skill level they should start as?
All of that may very well be true. That still doesn't provide a better answer in terms of practicality. Sure, I knew my guy was gonna be an SL7 once the dust settled. But who am I? One guy. The next guy might have thought SL6. And the local players in other divisions might very well have assigned a different Skill Level. The only way for it to equitable for everyone in the territory is for the LO to be the one arbiter of what Skill Level should be. OR just let the system sort it out. At the very least it is consistent for everyone.Players from the immediate are the new player is in would know how good the player is, as is the team they are joining. Usually, it's like a shark feeding frenzy when a known good player starts APA since the teams know they will be low ranked and have easy wins for a while. Often the goal is to keep that player as low ranked as possible through sandbagging well into the future due to starting out low. I personally know of 3 such players just in my area of like a 20 mile radius. In a normal local tournament, I play them pretty even (because the people running them know how they play), in league I need to spot them several games. If you start a good player at their actual skill level, none of that happens.
Also locking players to a skill level is a good idea, so no one can ever be more than one rank bellow the max they reached, unless there is some actual medical issue that prevents them from playing properly. My TAP league has a whole team of players that were all 1-3 ranks lower than they were a session ago. 3 levels of skill in a single session, that is just silly, a 6 to a 3, just because they lost a bit.
I sent him a text to ask how he’s doing. We’ll see.Has anyone other than me noticed that lorider hasn't posted a comment since July 25th of last year?
I hope he is okay!
He’s fine. Just texted me back.I sent him a text to ask how he’s doing. We’ll see.