How Do You Run Out Here? (1)

ironman said:
I think this is by far the best option. Too much to wrong drawing the ball.

That probably works but I would just use high with a touch of inside.
 
14.1player said:
I like this, play the 2 into the 6-5 cluster hard enough for the 5 to carom and open up the 4-8 cluster. You get two bites at the runout with this method, as you should be guaranteed on the 3 no matter how hard you pocket the 2.. :D Cosmo after that :D

I like this more than the bank on the 4.

CueTable Help

Great idea. Looks like a free shot to make something happen. However if I shot this I would hit the cue ball with left center or left bottom to control the cue ball after hitting the six ball. I would not want running english on the cue ball and have it take off to who knows where.

In truth some days or depending on how I'm hitting them or who I'm playing and what the score is I might consider BiGTrucks suggestion to play safe by opening up the four ball with the two ball and playing the cue ball tight to the six ball.

The bank on the four ball is also ok but not my first or second choice.

Also by leaving the two ball near the four and eight ball you might have an opportunity to set up the second foul by your opponent.
 
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CueTable Help



CueTable Help


After getting shape on the 3 ball as shown above, I would cut the three ball in the side with rolling english and try to run into the eight ball. The eight ball is positioned close to the four ball and it would be almost impossible for the cue ball to get stuck behind the eight ball after running into the eight. The four ball would come loose and hopefully be somewhere the middle of the table with the cue ball not far away, leaving an easy run out.

If the eight ball were in a more difficult position (where I might more easily get snookered behind the eight ball) I might even shoot the two ball into the four/eight on the first shot, playing a safety resting the cue ball behind the five and six ball especially if I'm playing 3 ball foul.

JoeyA
 
Wow, some great creativity in the responses here. Nice work by the AZB pool gurus!
 
I like Bigtruck's option the best so far, in a real world game situation. But you guys can't tell me if you're playing Efren here that you would play safe instead of going for a bank that any of us could make.

I've lost a few games going for hanger cross-sides, but I've won a bunch of games from them too. All I'm saying is, sometimes the guy you're playing figures to outmove you. Your only way to win is to outshoot him.

Occasionally, you must take chances and rely on your ability instead of waiting for the other guy to screw up.

Man up!!!!!!
 
Drew said:
I make this 9 out of 10 times.
The cue ball doesn't travel in a straight line. It will curve toward the 5 and 6 which makes the shot much trickier. A touch too hard and you'll hit the 5-6. Playing the shot soft, so as to avoid the kiss, makes it hard to read and may not even break up the cluster.

Colin
 
sjm said:
Wow, some great creativity in the responses here. Nice work by the AZB pool gurus!
Very interesting layout sjm!

I like 14.1's combo kiss best, but here is another one I'd consider. Cutting the 3 into the center (cheating the pocket a little) and going 2 rails into the cluster. Looks close to natural to me if played with heavy left english. Ideally I'd come in from behind the 2 balls knocking them toward the center of the table.

Colin
 

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Here's another shot I'd consider if it was a slick table.

Draw almost straight back with left english. If I miss the kiss I still might end up with a shot similar to my previous diagram. Or, if I finish a little short for that I might be able to draw straight into the 4-8 cluster.

Colin
 

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Another option if you don't like the odds on bumping the 4-8 combo well from the position you end up in.

Just find the half ball angle on the bottom rail and try to get there. A big margin for error on this cannon and should get a makable shot on the 4 ball.
 

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I was a little surprised that nobody suggested the carom you diagrameed, Colin. I think the ending cue ball position is a bit tough to predict, and perhaps that's what scared them all away.
 
Some of the options shown are very creative/nice/fancy.
However I think anything besides breaking out the 4/8 (either by drawing right into it, drawing into the rail before it, or using a few rails) when shooting the 2-ball is terribad. And shooting the two / running into the 6 so the 5 hits the 4/8 is super bad too.

IMO.
 
I like the first option by Colin! It seems to be the most natural shot. You can get that breakout from alot of angles on the table because the 3 is so close to the pocket!

Jeremy
 
I prefer opening up the four and the eight as soon as possible.The sooner I can make a plan for all balls the better. That's why I like pocketing the two ball and going into the six to have the five ball open them up. After opening up the four and eight I will have a good starting ball with the three ball. IMO this is very important.

The kiss off the four ball to pocket the six could leave you with a bad situation and too much distance to the four ball.

The bank on the four ball to the three could also have problems. You may have to draw the cue ball to get a good shot on the four. This may cause you to lose control of where the four will go. If not you will have to hope that the four ball stays in front of the side pocket after pocketing the three ball.

Going off the three ball to open up the four-eight may also result into unpredictable results. One of them being hooked with the eight.
 
I still think that the 4 ball is dead in the lower right corner off the 8 ball or at least close enough to take a good look at on a real table.

Steve
 
sde said:
I still think that the 4 ball is dead in the lower right corner off the 8 ball or at least close enough to take a good look at on a real table.

Steve

Do you really think that shot is higher percentage than a straightforward cross-side bank? When you shoot a kiss shot where the object ball is 3 1/2 feet from the pocket, the term "dead" doesn't apply. I would maybe look at that shot, consider it not worth shooting, and play for the bank.

Come on, you guys aren't THAT good.:D
 
the420trooper said:
Do you really think that shot is higher percentage than a straightforward cross-side bank? When you shoot a kiss shot where the object ball is 3 1/2 feet from the pocket, the term "dead" doesn't apply. I would maybe look at that shot, consider it not worth shooting, and play for the bank.

Come on, you guys aren't THAT good.:D
You're correct. Even if it was dead it may be difficult to determine that for sure with that much distance to the pocket. Also applying any bit of bottom english on the cue ball will surely alter the flight of the ball.
 
There's really only one way out of this. Forget everything you've read so far, look at my answer then go to the table and practice it.

CueTable Help



Ok, I put the cue ball just outside the pocket and jack up for a masse shot. I shoot it just so it misses the 7, curves to the right, hits the 2 in the exact point to pocket it *AND* leave it on the perfect tangent line for me to get one cushion before going behind the 4 and knocking it over towards the other corner pocket. At the same time the cue ball has hit the 4 on the perfect tangent line that will make it go just behind the 8 without touching it. The extreme side spin from my masse stroke will make it take a severe angle off the first cushion and then somehow bend in a tottaly unnatural line off of the other 2 cushions and take a perfect line towards the 5 but hit the cushion just enough before it to hit the 5, and make the 6 mind you, then the cue ball goes across table with reverse english, which it picked up off the 5, goes one rail across and gently slides out for perfect position on the 3.
MULLY
and that's the gospel
 
Mully, I rest my case, I have seen the light. Just one question. Why are you not playing in the Open?;-)
 
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