I was pretty impressed with Robin Dodson and the Frog Jump Cue vendor booth this year at the Super Billiards Expo. She not only has a great product, very reasonably priced, but this 2005 Hall of Famer definitely knows the do's and don't's about jumping balls and put on a first-class exhibition to each and every attendee.
There are two players who stand out in my mind as the BEST jump-ball mechanics. One is definitely North Carolinian Tony Watson, and the other is a hometown player in my neck of the woods by the name Danny Green who, by the way, was mentioned in "Playing Off the Rail" and single handedly created the Planet Pool 9-Ball Tour.
One thing I did pick up on about jumping balls from Robin Dodson is that her shoulder NEVER moved, only the shooting arm below the elbow as she was striking the cue-ball.
If one doesn't learn the correct stance and technique from the start, they may never acquire the skills set necessary for jumping balls AND may suffer a defeat due to their own making.
In this day and age when jumping balls is considered the norm, I believe the jump cue to be a necessary tool of the trade. However, if you don't know how to use it properly, you might as well leave it in the case. I can't tell you how many times I've seen players attempt to jump balls, only to have the cue-ball either land on the floor or make a bad hit, giving an opponent ball in hand.
Check out this picture I snapped this year at the SBE of Dennis Hatch jumping a ball with the Sledgehammer jump/break cue. He has already pocketed the ball, but remains in the same fixed position even after the object ball dropped in the pocket.
I watched Tony Watson jump 22 balls in a challenge match against a player several years ago. It was the jumped balls that Tony successfully pocketed that made the difference and also allowed him the almighty win.
I'd be interested to hear from others about tips on the jumping technique. It's a skills set which can definitely be the difference between winning and losing. In this instance, it's not the stick that makes the difference, but it is the player who exhibits the correct stance and technique. If you do not utilize the proper technique, you're better off not even trying (IMO).
JAM
There are two players who stand out in my mind as the BEST jump-ball mechanics. One is definitely North Carolinian Tony Watson, and the other is a hometown player in my neck of the woods by the name Danny Green who, by the way, was mentioned in "Playing Off the Rail" and single handedly created the Planet Pool 9-Ball Tour.
One thing I did pick up on about jumping balls from Robin Dodson is that her shoulder NEVER moved, only the shooting arm below the elbow as she was striking the cue-ball.
If one doesn't learn the correct stance and technique from the start, they may never acquire the skills set necessary for jumping balls AND may suffer a defeat due to their own making.
In this day and age when jumping balls is considered the norm, I believe the jump cue to be a necessary tool of the trade. However, if you don't know how to use it properly, you might as well leave it in the case. I can't tell you how many times I've seen players attempt to jump balls, only to have the cue-ball either land on the floor or make a bad hit, giving an opponent ball in hand.
Check out this picture I snapped this year at the SBE of Dennis Hatch jumping a ball with the Sledgehammer jump/break cue. He has already pocketed the ball, but remains in the same fixed position even after the object ball dropped in the pocket.
I watched Tony Watson jump 22 balls in a challenge match against a player several years ago. It was the jumped balls that Tony successfully pocketed that made the difference and also allowed him the almighty win.
I'd be interested to hear from others about tips on the jumping technique. It's a skills set which can definitely be the difference between winning and losing. In this instance, it's not the stick that makes the difference, but it is the player who exhibits the correct stance and technique. If you do not utilize the proper technique, you're better off not even trying (IMO).
JAM
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