I am going to ask this question again. I have never gotten a good answer. I am talking Eight-Ball. Here is a called shot game. At the top level, the most critical shot of the game is the break. Why are we starting every rack of the skilled game of Eight-Ball with a slop shot? Fix the rules. Shoot what you rack and break. No more stressing over perfect racks. Problem solved. Games are better.
Paul, I know you have your pet idea for pool... and I'm not saying it's bad. But you can't get people to fall in love with it by these exaggerations >_<
"Every new gadget has new and bigger problems."
Not so. The MBR presents fewer than the Sardo, which is a clear improvement over wooden and plastic triangles. The results of breaks are much more consistent.
"No table or balls are perfect."
Why do we need to settle for randomness on the playing surface? It's not that difficult or expensive to keep a table clean and level, or replace ball sets every so often.
The beauty of the magic rack is, it doesn't require perfection. It just needs a certain minimum standard. The balls can be average pool hall balls. The table can be a bit worn and even have divots in the racking area. It's only when some are extremely undersized that it becomes impossible to freeze everything with the MBR.
Why are we starting every rack of the skilled game of Eight-Ball with a slop shot?
To the amateur, the break is a slop shot. But you've been around the block long enough to know it's not a slop shot for the pros. Just spend 20 minutes with a magic rack breaking 9 ball and it becomes clear... this is a dead combo, where I'm just trying to control the one and the cue ball. That's not slop.
10 ball is more difficult, but the top pros make a ball on the break approximately 70 times out of 100. For about 68 of those, it's a 2nd-row ball in the side. Eight ball is, I believe, the same shot.
That's a beautiful way to start the game ... a specific shot that's difficult enough that pros only makes it 2/3rds of the time... but it's not out of reach for regular guys.
If you don't start the pros out with a 70% tester, and you just let them break and carry on shooting, they will simply alternate runouts until one guy gets an unlucky cluster. Then, to game the system, they will figure out a soft break that prevents that.