jsp said:When someone says 8ball or 9ball is an "easier" game, we first have to be consistent on our definitions of easy.
Seems like the majority of the posters simply define it as what game is easier to break and runout. On this definition, I would agree that 8ball is an easier game, especially if you have a wide open rack after the break.
However, I believe an alternate definition of easier should be used. The game that should be regarded as easier is the game in which a lower level player can beat a higher level player at a higher percentage. In my opinion, 9ball is an easier game based on this definition. It is more likely a B player can beat an A player to a race to 10 racks in 9ball than in 8ball.
In 9ball, luck is more a factor, safety play is more trivial, and strategy is more straightforward. Sure, in 8ball one may run more racks at a greater percentage. However, for the racks that are NOT runnable, I can argue that the higher level player will win a much greater percentage of those racks in 8ball than in 9ball. Therefore, the stronger player will consistenly beat a weaker player in 8ball than in 9ball, which is why I think 9ball is an easier game.
I am glad 8ball is the IPT's game of choice. You will see a lot more consistency in the standings. The stronger players will consistenlty be at the top, while the weaker players will consistently be at the bottom.
I agree, just because a game may have a higher percentage of break run outs, doesn't mean it is easier. Just easier to run out, not easier to win a match.
What I like about 8-ball is the breadth of skills that the game requires. If a pro falls short in some of these areas, be it pattern reading, kissing clusters, knowing when to cut and run, working balls from in close or shooting tough long shots, if they fall short in any one area other players will gain an advantage over them.
The one aspect of the game that may be problematic is that breaking may be the decisive factor at the top level, especially if most pros can clean a table from 80-90% after the break shot.
Those who can get their break to 85% are going to thrash players who break at 55% even if they clear 10% less often (say 80% v 90%) and are hence considerably less advanced in their all round skills.
eg:
Player A break 85%, clear 80% = 68% Frame win off break
Player B off A's break 15% open, clear 90% = 14% Frame win.
Of 18% remaining player A wins 8% player B wins 10%.
Player A = 76% Player B = 24%
Player B break 55%, clear 90% = 49% Frame win off break
Player A off B's break 45% open, clear 80% = 36% Frame win.
Of 15% remaining player A wins 6%, player B wins 9%.
Player B = 58% Player A = 42%
Sparing some complex math here, but considering that Player A will end up with more breaks than Player B in a match. A median race to 9 between these two should be about 9-4.5 (67%) in player A's favor if winner breaks and 9:6 (59%) for alternate break.
Anyone still reading?

