I think the way that Danny has positioned the balls in his video makes the shot fairly simple. But if the hit is a little more full, you need to stroke much harder to get the cueball to the rail. And if it's a little thinner, you really need to make sure and get enough draw on it.
But if the balls are lined up like Danny has them, it shouldn't be too difficult of a shot.
Was thinking the same thing.
Damn dude, every so often you make sense.
Digger: can you draw consistently in general? For example, if your cue ball is near the side pocket, and you shoot a hanger in the corner on the same rail, can you draw past your cue ball's original position the length of the table, down to the bottom rail?
If you can't draw table length every time from this situation, you will have trouble executing this shot in the video. It needs a very low hit.
If trying to go low causes you to jump the ball, there are 2 possible ways that can happen.
1. You're going so low you scoop the ball. Makes a loud CLACK miscue sound usually. That's definitely too low, though there's a fine line between "holy crap nice draw" and "haha what a tool he just scooped it!"
2. You're jacking up the ass end of the stick and bouncing the cue ball like a basketball off the table. That's a legal jump shot. In that case, you need to lower your cue until it's as close to dead level as you can get. One trick for this is to lower until you feel it hit the rail, then get it up just enough so you can swing comfortably without smacking the rail with the cue or with your hand.
The cut angle is important. Try making a less sharp cut to begin with. And focus on making the fullest hit possible on the cue ball. The draw does most of the work. The sidespin helps but it's mostly draw.
This similar shot by Corey might shot it more clearly from the top down view. Notice the cue ball path bends immediately from the draw, and runs into the cushion basically sideways. Then after bouncing off the cushion, there's STILL leftover draw and it hooks backwards visibly. It didn't really spin off that cushion at all.
http://www.youtube.com/watch?feature=player_detailpage&v=_plsd-1TNNw#t=177s
The best advice I can give is:
1. Make sure you are hitting as low as you think you are. People often don't. One surefire way to confirm this is to use a stripe as your cue ball. Line it up to hit a specific spot on the circle around the number or the stripe. Chalk the crap out of your cue. After the shot, pick up your striped cue ball... is the chalk mark where you expected? Often it's higher. People instinctively jump up at the last second because they fear hitting low enough.
2. You don't have to ram it as hard as you think. If you hit the sweet spot on the cue ball, you get a lot of draw action. It's about halfway between the center of the cue ball and where it touches the cloth. Don't try to muscle it, focus on a smooth followthrough and low level stroke that punches right through that sweet spot.
3. Don't worry too much about the sidespin. By hitting off to the side, you aren't able to hit quite as low on the ball as you could hitting low+center. So you want to have just a bit of side and a lot of low, since draw does most of the work.