wow a .949 and lost
I won't count Mika out yet. He is a fighter. He has won this tourney before coming from looser's side.
wow a .949 and lost
Wow, that's rough... shoot almost .950 and still lose? What did Kiamco shoot?
Can't count Mika out yet, though. A few years back, he lost is first or second match and fought his way through the loser's side to win the whole thing.
Warren shot .899. Mika got outplayed - just one of those rare cases where the TPA didn't reflect it.
Aaron
Warren shot .899. Mika got outplayed - just one of those rare cases where the TPA didn't reflect it.
This shows the TPA formula has some holes, though I think it's as good as you can reasonably hope for.
If it were perfect then the only way the higher number loses is due to rolls.
It may be that it needs to be updated for the modern game.
It used to be that breaking is just treated as "you broke correctly if you don't scratch/jump off the table".
But these days, failing to make a ball on the break is considered an error... the player
is expected to understand how to make a specific ball, read the rack to ensure the ball is makeable,
and then execute the shot. So the accustats number doesn't reflect when someone got outbroke.
It also calls any kick good if you just make a hit, and for some kicks that's fair... an awkward 2 railer
jacked over another ball let's say. But other kicks the player should be accurate enough to not just
hit the ball, but to hit a specific side of the ball and get safe (or even make it, if it's pretty close to the hole).
The basic idea is to count errors and it's hard to quantify some errors, plus all errors are weighted equally.
This shows the TPA formula has some holes, though I think it's as good as you can reasonably hope for.
If it were perfect then the only way the higher number loses is due to rolls.
It may be that it needs to be updated for the modern game.
It used to be that breaking is just treated as "you broke correctly if you don't scratch/jump off the table".
But these days, failing to make a ball on the break is considered an error... the player
is expected to understand how to make a specific ball, read the rack to ensure the ball is makeable,
and then execute the shot. So the accustats number doesn't reflect when someone got outbroke.
It also calls any kick good if you just make a hit, and for some kicks that's fair... an awkward 2 railer
jacked over another ball let's say. But other kicks the player should be accurate enough to not just
hit the ball, but to hit a specific side of the ball and get safe (or even make it, if it's pretty close to the hole).
The basic idea is to count errors and it's hard to quantify some errors, plus all errors are weighted equally.
... If it were perfect then the only way the higher number loses is due to rolls.
The basic idea is to count errors and it's hard to quantify some errors, plus all errors are weighted equally.
Good points, and well stated.
I would just add that some things are very hard to factor in. Early in the match, there were several defensive battles where players kicked and got safe - sometimes intentionally and sometimes due to a good roll. I don't really know how all of that is currently scored, but when you don't know what the player's intentions were, how can you make a determination about success/failure?
I know it would slow the game down horribly, but it would still be cool to see a match where everything was called. At this level, the players are trying to do something very specific with each shot - for a pool geek like myself, it would be immensely entertaining and informative to hear them call it out.
Aaron
I would love to hear a mic-ed up player inform the audience of his intentions during an actual match.QUOTE]
That is ONE thing I like about Earl! Earl talks to himself, the audience, and who knows who else on a lot of his shots whether he is wired up with a microphone or not.
While he is mumbling, you can almost see and hear the gears turning in his head figuring out what is his best option. You can also watch his eye movements to see what patterns he is considering.
The difference between Earl and most players is that Earl USUALLY ends up doing EXACTLY what he intended to do. That is what separates the top dogs from the underdogs. He does it MORE CONSISTENTLY.
Some players will try to "mask" or "hide" there intentions trying to disguise what they are trying to do so you don't know if it was skill or a fluke, but I am more afraid of the guy who tells me what is going to do and then DOES IT, over and over.