dear diary: a 14.1 journey to nowhere

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the end patterns do seem to be what i struggle with the most.
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Here is an exercise that Alex Lely teaches for end pattern mastery:

Set up a nice break shot and shoot it. Remove all but five object balls. This makes you think about the four ball sequence to get on the break shot. Run the balls -- hopefully, as you planned -- and shoot the break shot. After the break shot, again remove all but five object balls. If you miss, start with a new rack and break shot. See how many racks you can complete before five or ten misses.

Pace of Play

Big national events across several days with a pre-populated player's list can schedule matches in advance every 2 hours. Local weeknight events that are walk-ins operate on a different model. The second a match finishes, the next one is scheduled.
It can be done on a every Saturday night event at as well once you know the total number of players. With that information one can quickly figure out the number of matches that it will take to finish the tournament. Reasonable time it takes to play a race to 3, 2 whatever is easily figured as well. With just a little paying attention to the details any tournament can basically be played in advance.

Unsportsmanlike Conduct Rule

play a different game! how frustrating/annoying lol
An alternative is to learn the game you are playing. The orthodox play is to lag the cue ball two cushions to end up frozen to the middle of the head cushion without hitting any object ball. This is absolutely standard strategy. Your opponent is on the first foul. It is important to know what that means for safety play.

Pace of Play

Or the tournament could be completely mapped out before it even starts. CSI does a pretty darn good job of just that. A match starts at a certain time & it ends at a certain time. Keeps the ball rolling. Players do not have to be hanging around the tournament either just in case their match starts early. Just show up at the stated start time.
Big national events across several days with a pre-populated player's list can schedule matches in advance every 2 hours. Local weeknight events that are walk-ins operate on a different model. The second a match finishes, the next one is scheduled.

My first cue from Cody Cash at PK Custom Cues

Previously (80's and 90's) I played with a lot of Meucci's, Joss, and some other more mass produced cues. I quit playing for a long time and started back a few months ago. I started reading about the different cue makers in Wichita and found this one on the route66cues site. These pics are from that site as he is a better photographer than I am. I really liked many of the Muecci cues I had and I especially liked and still own a Joss, but this one will probably end up costing me a ton in the long run. Beginning of an addiction.



e57ace_17a09504f2b043dd9071649ffcf61413~mv2.jpg
e57ace_d764d99948384628843cb76591132244~mv2.jpg
e57ace_dd58e640a8d7417ca78538229aec7228~mv2.jpg
e57ace_f0c927e86e77454abcb1542e384d4387~mv2.jpg
PK.jpg

Pace of Play

Local tournaments should ALL be single elimination, luck counts, 9 ball. That's a fast game, and fast format. It also leaves open tables much earlier for regular paying customers. It also promotes action as eliminated player have time and tables to match up.

8 ball should be banned. Takes forever. Double elimination, especially TRUE double elimination, takes forever (for any game).

The priority of the TD IMO is a reasonable end time to the event.
Or the tournament could be completely mapped out before it even starts. CSI does a pretty darn good job of just that. A match starts at a certain time & it ends at a certain time. Keeps the ball rolling. Players do not have to be hanging around the tournament either just in case their match starts early. Just show up at the stated start time.

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