Like this...
View attachment 909129
If visualizing a pocket's mirrored position is difficult for you, you can "triangulate" it - where the relevant lines intersect...
View attachment 909130
pj
chgo
Yep this is the idea, thanks! I think there was a poster with a matrix of tables... another matrix might even be in the they who shall not be named book.
It takes a bit to understand how to visualize the shots, but once you get onto it, it becomes second nature. Everyone learns and does different things in this game. I personally find it way easier than trying to divide angles the normal way. I can divide them the normal way but it seems a "far away" target with the ghost table is easier to aim. Between this and fly on the wall type shots you can make a lot of stuff easily that seems like it would be difficult to visualize. It would take some admittedly easy diamond calculations, but it works nice if you just see it and don't have to calculate or pick between systems.
I can do this with Z shots, but to be honest I can't put into words what I'm looking at but it's this type of system. I think I visualize a pocket as if it were in between the pockets and out at a table width (at second diamond maybe), but don't quote me on that, I'd have to be at a table and pay attention to what I actually do.
Thanks again for posting the diagram.